Vheissu, the floating island.
Location: Floating above the island that was once called Pharn. It is now heavily chained to keep it in place.
Description: It is an island that was once attached outside of the Elven Kingdom many years ago. It isn’t a particularly large island, stretching only three or four miles long and two miles wide. The floating island was once covered in lush greens when still in the ocean. Now, after being separated from the earth, it has lost a great deal of its original elegance. But thinly laced grassland still covers the top of the island. Beneath the surface are only gray and brown jagged rocks, withered and smoothed from the winds over time. There are huge holes in the island as well from being hollowed out for airships to dock. These manmade caves have allowed for the abhor to create a simple labyrinth within the island. Some of these holes have been covered up, though, by both fallen airships and time.
There are still some elven remnants on the island, but mostly only ruins of what were once complex buildings. Airships, now no longer operational, are still spotted here and there, as well, but most of the parts have been ripped away for various uses for the abhor-people.
History: Vheissu’s history is an intricate one. It started before even the Battle of the Apocalypse. During the Age of Elves and nearly just after the Abhor Crusade, the elves felt threatened by the dwarves. Thus came the creation of the floating island. Hundreds of mages gathered on the island, and for three days they focused on bringing it out from the water. When it was raised, several archmages from all corners of the world came and solidified the spell, keeping it elevated.
It was not used in the Ageless War against the dwarves. During that time, which spanned over hundreds of years, the elves perfected their spell. Beforehand, pieces of rock, trees, and the like would fall from the island. Those mistakes have since been mended, but even then, nothing was perfect. There was still much to do, like hollowing out portions of the island and preparing them for airships. Supplies needed to be constantly brought to the island, as well. It didn’t take long for a system to keep the island sustained was realized, though. It was then that they named the floating island Virgil as an ode to their king.
For the constant necessary upkeep on Virgil, the elves looked toward the abhor. Even after the Abhor Crusade, the elves were hunting down the lizardfolk. It was a more tiresome task than previously, of course, as the lizardfolk had found refuge in the underground tunnels, previously carved from Tersid hands. Other races contributed willingly, as the elves paid those with actual skills. Goblin mechanics were paid the most of all. By the time the floating island was fully stable, there were nearly five abhor to every elf.
Time passed and the island was allowed to float across Fou Lu relatively freely. Certain nations of the world secluded themselves in hate and the elves were tired of war. But as Rein’s power grew, the elves took notice. War fades away but never disappears. Virgil, still under the crown of Gren the Elfking, was finally brought to the battlegrounds. Before the last battle, the elves succeeded in several attacks against the Dilosian Empire. The island itself had only taken one blow, but that was enough to shake the spells that kept it.
Since the attack, Virgil had become dormant, and for several hundred years, it hardly even existed. The elves and goblins both left the island to float recklessly long ago, but left the abhor to rot. But even with little to keep the island -and more importantly themselves- alive. Perhaps it was their devotion to one another or to their god. It could have easily been their ability to survive off of dead tree roots, as well. Regardless, the abhor grew and flourished on the continent and still do to this day.
After the abhor became the only inhabitants of the floating island, its name faded away. A small civilization bloomed since the island had been abandoned. For a time it floated freely and the lizardfolk grew proud. Their peace and quiet was destroyed with a fiery stone falling from the sky. Truthfully, a captain that was not aware of the island’s existence crashed his airship directly into it. The remains burned for nearly a week. The abhor fed the flames with pieces of other discarded airships. They worshipped it as their new god. They named it Vheissu, taken from words written on wooden planks that remained unburned.
Over time, the Derendil Empire took notice of the floating island and claimed it their own. It is now chained above the ashen island of Pharn, still destroyed from the Seeker onslaughts. The abhor hardly notice a difference, although from time to time there are men in brown and red robes patrolling the island.
Population: A few hundred abhor and a godly airship.
Current Leader:
To the abhor – Vheissu.
To the rest of the world – the Senate of Derendil.
Government: The abhor only follow the words of their god, and the Derendilians generally leave the place alone.
Empire: Derendil
Army: Nonexistent, but the possibility of the Derendilian Empire taking advantage of the island is a likely one.